spriteCart documentation
spriteCart is the browser fantasy console — a custom 16-bit stack-VM, a 128×128 display with 16-color (SC8) or 256-color (GameTank) graphics, tracker + PCM audio, and 12-button input. Write retro games in cart-Forth (a small Forth subset), compile to bytecode, and run them entirely in WebAssembly — no installs, no plugins. GameTank carts go further: export as burnable .gtr ROMs and run on real hardware.
Getting Started
Five-minute walkthrough: open the studio, edit a starter cart, hit Run.
Reference
Cart-Forth language reference, HCALL wire format, cart binary layout, palettes, the sounds editor, and the GameTank machine + .gtr export for native ROM builds.
Tutorials
Five short tutorials — sprites, audio, and input for every cart, plus sprite sheets & blit and samples for GameTank carts. Each opens its starter cart in the studio.